If you need a board changer, same logic applies, but you can choose your least valuable active to use as a base. If you need a bind clearing active, you select a bind immune card, go to the list of bind removing actives, and inherit. Sadly, there is no perfect answer as skill inheritance will be used to fill the voids in your team when facing specific dungeons/mechanics. ![]() This is a horribly loaded question and is probably on the forefront of most player's minds. ![]() In my previous post where I thoroughly analyse Skill Inheritance and its uses, I give a large disclaimer at the bottom that reads as follows: What do I do with this/how do I choose what to inherit? If you wish to be redirected to that post (which has the same content), please click HERE. WordPress does not allow me to import the original posting with the countless comments and discussion.
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